![]() ![]() Cockpit modeling is complex and poses some of the most difficult and frustrating challenges in aircraft modeling. Do not start with cockpit modeling, at least not anything more elaborate than very simple GA aircraft.Avoid anything with lots of compound curves.Avoid anything with lots of external detail.Avoid obscure aircraft where information is scarce.Don't rely on the cheesy little 3-views found all over the Internet- the resolution is too low to be useful and they are often not accurate. If fidelity is a factor, avoid anything where you cannot find clear high-resolution 3-views or engineering schematics. ![]() Some suggestions for those relatively new to modeling wanting to contribute models to Flightgear: There are many things required to develop an aircraft for FlightGear. Subforum related to: aircraft development ![]()
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